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Editorial Team
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Editorial Team
Asked: June 18, 20262026-06-18T14:49:04+00:00 2026-06-18T14:49:04+00:00

I started a similar question several months ago Qt and OpenGL for game development

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I started a similar question several months ago Qt and OpenGL for game development

At the moment I am not really sure what I should do. I often read that it is not recommended to use Qt for games, instead GLFW would be better suited for this task. I am not completely sure why but I think I will be on the safe side if I choose GLFW.

But I want to use Qt for the editor. The editor should be WYSIWYG, like many other game engines are. So that you can jump into the game at any given time.

Is it possible to use Qt and GLFW in the same project?

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  1. Editorial Team
    Editorial Team
    2026-06-18T14:49:05+00:00Added an answer on June 18, 2026 at 2:49 pm

    Is it possible to use Qt and GLFW in the same project?

    No. But why would you? You can use GLFW for your standalone engine and Qt for the editor. It’s even possible to replace the QCoreApplication event loop with something custom. Just make sure that your code is not too tightly coupled to a certain framework.

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