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Home/ Questions/Q 7889027
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Editorial Team
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Editorial Team
Asked: June 3, 20262026-06-03T05:59:25+00:00 2026-06-03T05:59:25+00:00

I started learning today 3D drawing, following this tut: http://www.riemers.net/eng/Tutorials/XNA/Csharp/Series1/The_first_triangle.php There is the file

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I started learning today 3D drawing, following this tut:

http://www.riemers.net/eng/Tutorials/XNA/Csharp/Series1/The_first_triangle.php

There is the file effects.fx which is provided in the first page of the tutorial.

But, for some reason, I get this error when debugging:

Error: Both a vertex shader and pixel shader must be set on the device before any draw operations may be performed.

I searched google for a solution, but none worked.

Can you help? Thanks in advance.

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  1. Editorial Team
    Editorial Team
    2026-06-03T05:59:27+00:00Added an answer on June 3, 2026 at 5:59 am

    In the draw method put in:

    foreach(EffectPass pass in effect.CurrentTechnique.Passes)
    {
        pass.Apply();
        device.DrawUserPrimitives(PrimitiveType.TriangleList, vertices, 0, 1, 
        VertexPositionColor.VertexDeclaration);
    }
    
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