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Home/ Questions/Q 6766745
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T14:52:05+00:00 2026-05-26T14:52:05+00:00

I started to use Xcode 4.2 and i have problems with generating code coverage.

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I started to use Xcode 4.2 and i have problems with generating code coverage.

Xcode 4.2 does not include the GCC 4.2 compiler, but it was replaced with the LLVM GCC 4.2 compiler.
The first one was needed to generate code coverage in the previous version of Xcode.

I followed the ‘tutorial’ on CoverStory website, but this results in the following:

a) when i do all steps, no coverage files.
b) when i link the libprofile_rt.dylib to my project, the test which should fail, do not fail anymore.

Did anyone encounter this issue? And how did you solve it?

Thanks

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  1. Editorial Team
    Editorial Team
    2026-05-26T14:52:06+00:00Added an answer on May 26, 2026 at 2:52 pm

    Here is a way to enable compiling with gcc 4.2 in xcode 4.2. This is mostly done via command line so when you see lines starting with: [ 15:30 jon@MacBookPro / ]$, you need to open up Terminal.app and run the command that starts after the $.

    No files or directories are removed or deleted in this process, so it is easy to undo if you need to compile with LLVM in the future.

    1. Download – but do not install yet – xcode_4.1_for_lion.dmg or xcode_4.1_for_snow_leopard.dmg

    2. Now, follow these steps to install Xcode 4.1 into /Developer-4.1:

      1. Backup the working /Developer directory (where Xcode 4.2 is installed)

      2. [ 15:30 jon@MacBookPro / ]$ sudo mv -v /Developer /Developer-4.2
        
    3. Run the Xcode 4.1 installer using the default install location (/Developer)

    4. Move the new Xcode 4.1 installation to /Developer-4.1:

      [ 15:30 jon@MacBookPro / ]$ sudo mv -v /Developer /Developer-4.1
      
    5. Move the Xcode 4.2 developer directory back to /Developer:

      [ 15:30 jon@MacBookPro / ]$ sudo mv -v /Developer-4.2 /Developer
      
  2. Edit the Xcode 4.2 GCC 4.2.xcspec file to get gcc 4.2 to show in the list of compiler options [1]:

    [ 15:30 jon@MacBookPro / ]$ sudo vi "/Developer/Library/Xcode/PrivatePlugIns/Xcode3Core.ideplugin/Contents/SharedSupport/Developer/Library/Xcode/Plug-ins/GCC 4.2 (Plausible Blocks).xcplugin/Contents/Resources/GCC 4.2.xcspec"
    
    • Change lines 41 and 42 from this:

      ShowInCompilerSelectionPopup = NO;
      IsNoLongerSupported = YES;
      
    • To This:

      ShowInCompilerSelectionPopup = YES; 
      IsNoLongerSupported = NO;
      
  3. Backup the Xcode 4.2 iOS/Simulator Framework usr directories:

    [ 15:30 jon@MacBookPro / ]$ sudo mv -v /Developer/Platforms/iPhoneOS.platform/Developer/usr /Developer/Platforms/iPhoneOS.platform/Developer/usr.backup
    [ 15:30 jon@MacBookPro / ]$ sudo mv -v /Developer/Platforms/iPhoneSimulator.platform/Developer/usr /Developer/Platforms/iPhoneSimulator.platform/Developer/usr.backup
    
  4. Copy Xcode 4.1 iOS/Simulator Framework usr directories to Xcode 4.2:

    [ 15:30 jon@MacBookPro / ]$ sudo cp -rv /Developer-4.1/Platforms/iPhoneOS.platform/Developer/usr /Developer/Platforms/iPhoneOS.platform/Developer/usr
    [ 15:30 jon@MacBookPro / ]$ sudo cp -rv /Developer-4.1/usr /Developer/Platforms/iPhoneSimulator.platform/Developer/usr
    
  5. Copy the gcc and info iOS SDK library directories from Xcode 4.1 to Xcode 4.2 [2]:

    [ 15:30 jon@MacBookPro / ]$ sudo cp -rv /Developer-4.1/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS4.3.sdk/usr/lib/gcc /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.0.sdk/usr/lib/gcc
    [ 15:30 jon@MacBookPro / ]$ sudo cp -rv /Developer-4.1/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS4.3.sdk/usr/lib/info /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.0.sdk/usr/lib/info
    
  6. Compile using gcc-4.2!

    Screenshot of CGG 4.2 in xcode 4.2

  7. This is a blog post I’ve written with a little more info about this process. Feel free to leave a comment on the blog if you run into any issues or have any questions.


    [1] If opening from a command line (using something like vi, emacs, nano, etc) make sure to either enclose the path in quotes "/long path/with spaces/in it/file.xcspec" or escape the spaces /some/long\ path/with\ spaces/in\ it/file.xcspec

    [2] This is necessary because the iPhoneOS.platform SDK has its own seperate /usr/lib directories but the iPhoneSimulator.platform SDK does not

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