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Home/ Questions/Q 3661538
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Editorial Team
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Editorial Team
Asked: May 19, 20262026-05-19T01:18:59+00:00 2026-05-19T01:18:59+00:00

I think I understand the difference between _create and _init in widget definitions (see

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I think I understand the difference between _create and _init in widget definitions (see for instance this question), but I’m still not certain about the purpose for the distinction. What sorts of setup tasks go in _create() or in _init()? What goes wrong if the widget author chooses the wrong one?

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  1. Editorial Team
    Editorial Team
    2026-05-19T01:18:59+00:00Added an answer on May 19, 2026 at 1:18 am

    From:

    • http://forum.jquery.com/topic/jquery-ui-1-8-use-of-init
    • http://www.erichynds.com/jquery/tips-for-developing-jquery-ui-widgets/
    • http://jqueryui.com/demos/dialog/

    Use _create to build and inject
    markup, bind events, etc. Place
    default functionality in _init().
    The dialog widget, for example,
    provides an autoOpen parameter
    denoting whether or not the dialog
    should be open once the widget is
    initialized; a perfect spot for
    _init()!

    Also:

    The widget factory automatically fires
    the _create() and _init() methods
    during initialization, in that order.
    At first glance it appears that the
    effort is duplicated, but there is a
    sight difference between the two.
    Because the widget factory protects
    against multiple instantiations on the
    same element, _create() will be
    called a maximum of one time for each
    widget instance, whereas _init() will
    be called each time the widget is
    called without arguments…

    If the author uses _init() when _create() should have been coded, the result will be that the code in _init() will be executed once per widget instantiation.

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