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Home/ Questions/Q 510087
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T07:04:39+00:00 2026-05-13T07:04:39+00:00

I think I’m not using verify correctly. Here is the test: @Mock GameMaster mockGM;

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I think I’m not using verify correctly. Here is the test:

@Mock GameMaster mockGM;    
Player pWithMock;

@Before
public void setUpPlayer() throws SecurityException, NoSuchFieldException, IllegalArgumentException, IllegalAccessException {
    pWithMock = new Player(mockGM);
}

@Test
    public void mockDump() {
        pWithMock.testDump();
        verify(mockGM).emitRandom(); // fails
    }

Here is the code it calls:

public boolean testDump() {
    Letter t = tiles.getRandomTile();
    return dump(t);
}

private boolean dump(Letter tile) {
            if (! gm.canTakeDump() || tiles.count() == 0) {
        return false;
    }

    tiles.remove(tile);
    gm.takeTile(tile);
    for (int i = 0; i < 3; i++) {
        tiles.addTile(gm.emitRandom()); // this is the call I want to verify
    }
    return true;
}

Failure trace:

Wanted but not invoked:
gameMaster.emitRandom();
-> at nth.bananas.test.PlayerTest.mockDump(PlayerTest.java:66)

However, there were other interactions with this mock:
-> at nth.bananas.Player.dump(Player.java:45)

    at nth.bananas.test.PlayerTest.mockDump(PlayerTest.java:66)

The call I want to verify is several layers down. Is there a different way to check this?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-13T07:04:39+00:00Added an answer on May 13, 2026 at 7:04 am

    There is an error in your test method: it’s missing a necessary expectation for the GameMaster#canTakeDump(). This method needs to return true when called from the tested method (because of its use in that if statement at line 45).

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