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Home/ Questions/Q 493031
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T02:10:23+00:00 2026-05-13T02:10:23+00:00

I think that this is not possible because Int32 has 1 bit sign and

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I think that this is not possible because Int32 has 1 bit sign and have 31 bit of numeric information and Int16 has 1 bit sign and 15 bit of numeric information and this leads to having 2 bit signs and 30 bits of information.

If this is true then I cannot have one Int32 into two Int16. Is this true?

Thanks in advance.

EXTRA INFORMATION: Using Vb.Net but I think that I can translate without problems a C# answer.

What initially I wanted to do was to convert one UInt32 to two UInt16 as this is for a library that interacts with WORD based machines. Then I realized that Uint is not CLS compliant and tried to do the same with Int32 and Int16.

EVEN WORSE: Doing a = CType(c And &HFFFF, Int16); throws OverflowException. I expected that statement being the same as a = (Int16)(c & 0xffff); (which does not throw an exception).

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-13T02:10:23+00:00Added an answer on May 13, 2026 at 2:10 am

    This should work:

    int original = ...;
    byte[] bytes = BitConverter.GetBytes(original);
    short firstHalf = BitConverter.ToInt16(bytes, 0);
    short secondHalf = BitConverter.ToInt16(bytes, 2);
    

    EDIT:

    tested with 0x7FFFFFFF, it works

    byte[] recbytes = new byte[4];
    recbytes[0] = BitConverter.GetBytes(firstHalf)[0];
    recbytes[1] = BitConverter.GetBytes(firstHalf)[1];
    recbytes[2] = BitConverter.GetBytes(secondHalf)[0];
    recbytes[3] = BitConverter.GetBytes(secondHalf)[1];
    int reconstituted = BitConverter.ToInt32(recbytes, 0);
    
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