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Home/ Questions/Q 8388701
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Editorial Team
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Editorial Team
Asked: June 9, 20262026-06-09T18:31:45+00:00 2026-06-09T18:31:45+00:00

I thought it would be simple to setup:I have 2 threads,each one contains completely

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I thought it would be simple to setup:I have 2 threads,each one contains completely separated OpenGL application which acquires its context from its own PBuffer.So the idea is to render in 2 different context in parallel.What happens is that the first thread renders ok but the second one fails.I wonder if it’s possible at all doing a parallel rendering using separate contexts?
I am using Java LWJGL wrapper for OpenGL.

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  1. Editorial Team
    Editorial Team
    2026-06-09T18:31:46+00:00Added an answer on June 9, 2026 at 6:31 pm

    Found the solution.I forgot to remove some static objects which I think couldn’t be used by both threads at the time.Now it works.

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