I thought that it was the NetStream.Play.UnpublishNotify in the NetStatusEvent but that doesn’t get fired when I stop the live stream. The onFCUnsubscribe event does get fired, however, I have a 5 second buffer and it doesn’t wait for that buffer. It gets that event almost instantly. What is the correct way to alert a user that the stream is finished?
I thought that it was the NetStream.Play.UnpublishNotify in the NetStatusEvent but that doesn’t get
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Netstream.Play.Stopis fired when the stream finishes playing.Have a look here.
http://flash-reference.icod.de/NetStream.html