I tried the following to reallocate a 2D float array whose size chages from 2X2 to 3X3. The code throws a segfault while trying to realloc memory for weights[2].
num_vertices = 2;
float **weights = malloc(num_vertices*sizeof(float *)); // weight array matrix
for(i = 0; i < num_vertices; i++){
weights[i] = malloc(num_vertices*sizeof(float));
}
num_vertices = 3;
weights = realloc(weights, num_vertices*sizeof(float *)); // weight array matrix
for(i = 0; i < num_vertices; i++){
weights[i] = realloc(weights[i], num_vertices*sizeof(float));
}
Of course, I can free the 2D array and malloc again, but I was looking for a more elegant solution. Any ideas?
The problem is that
weights[2]contains garbage after you reallocweights.You probably want to do something like this:
Note that you have a potential memory leak if realloc ever fails. Since you have no error checking yet though this probably doesn’t matter for now.