Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 373085
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 12, 20262026-05-12T14:16:26+00:00 2026-05-12T14:16:26+00:00

I tried to override the dynamic method addTo* provided by Grails/GORM but it doesn’t

  • 0

I tried to override the dynamic method addTo* provided by Grails/GORM but it doesn’t seem to work.

Here is the code :

class Match {
    static hasMany = [players: Player, matchPlayers: MatchPlayer]

    void addToPlayers(Player player) {
        if (players.add(player)) {
            MatchPlayer matchPlayer = new MatchPlayer(match: this, player: player)
            matchPlayers.add(matchPlayer)
        }
    }
}
ma = new Match().save()
ma.addToPlayers(player1)

The issue is that when calling addToPlayers I got the following exception:

java.lang.NullPointerException: Cannot invoke method add() on null object

So basically it seems that I have to initialize myself the collection ‘players’.

Well, before doing that, I would like to have some insights on GORM mechanism :

1 – What is the default implementation for collections in GORM (I know that it is an implementation of java.util.Set but which one?)

2 – Is it the right thing to do (by overriding the addToPlayers method) ? (My only need is to create/remove an object MatchPlayer each time a player is added/removed in the match instance). If yes, why do I have an exception? Do you have a better design for this?

Thank you.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-12T14:16:26+00:00Added an answer on May 12, 2026 at 2:16 pm

    Your code is similar to the standard Grails approach, see the code for this in org.codehaus.groovy.grails.pluginsDomainClassGrailsPlugin.addRelationshipManagementMethods(). The initial Set implementation is either a HashSet if you don’t specify the type of the collection, or a TreeSet if specify a SortedSet, e.g.

    static hasMany = [players: Player, matchPlayers: MatchPlayer]
    SortedSet players
    
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I first tried to override the delete() method but that doesn't work for QuerySet's
I tried to override the second tableHeaderView. But it seems that the height of
Tried a bunch of things but I can't get it to work consistently amid
tried to research on that but sometimes I seem to lack some googling skills...
I created an OnPaint event of my button,which I lately tried to override,but I
I don't know why , i can't override back button: I tried everything I
Tried following the instructions here: How to use Google app engine with my own
tried to find the answer by googling and in MSDN but with no luck.
Tried examples from 'php.net' but don't understand what's the problem. Any suggestions? <?php $_SESSION['test']
Tried to install some program, it gives above message requiring 1.1.4322. BUT as the

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.