I try to develop custom InDesign plugin using Adobe SDK. Everything was fine until I added some functionality from Boost.Filesystem. When I statically link boost_filesystem and boost_system to the solution everything builds and plugin is compiled, but InDesign does not load it. After removing them, it shows up in InDesign again. Does anyone know why does it happen and how to solve this issue?
I try to develop custom InDesign plugin using Adobe SDK. Everything was fine until
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checking the boost build command is maybe usefull
boost can be build with static link to c runtime or dynamic link to c runtime
i think you should static link to c runtime
bjam –with-filesystem –with-sytem runtime-link=static link=static