I try to render a sphere with three.js, but if I render it with canvasRenderer, then there are grey lines on the sphere
code: http://jsfiddle.net/jzpSJ/
screenshot: http://desmond.imageshack.us/Himg209/scaled.php?server=209&filename=canvase.png&res=landing
But if I render it with webGL renderer in opera next, then it looks awful
code: http://jsfiddle.net/jzpSJ/1/
screenshot: http://desmond.imageshack.us/Himg51/scaled.php?server=51&filename=webglopera.png&res=landing
In google chrome it looks as it should be.
Thanks in advance,
CanvasRenderer:
Change material definition,
overdraw: falsemust beoverdraw: trueWebGLRenderer:
WebGL and Opera? Are you testing the alpha version? A lot of things still broken.