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Home/ Questions/Q 3499164
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Editorial Team
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Editorial Team
Asked: May 18, 20262026-05-18T12:34:42+00:00 2026-05-18T12:34:42+00:00

I try to send a string over the network, this is my code: IPEndPoint

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I try to send a string over the network, this is my code:

 IPEndPoint serverEndPoint = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 25);

    TcpClient client = new TcpClient(serverEndPoint);
    Socket socket = client.Client;

    byte[] data = Encoding.ASCII.GetBytes(response);

    socket.Send(data, data.Length, SocketFlags.None);

    socket.Close();
    client.Close();

When I run it I got System.Net.Sockets.SocketException

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-18T12:34:43+00:00Added an answer on May 18, 2026 at 12:34 pm

    If you are using a connectionless protocol, you must call Connect before calling Send, or Send will throw a SocketException. If you are using a connection-oriented protocol, you must either use Connect to establish a remote host connection, or use Accept to accept an incoming connection.
    Refer Socket.Send Method (Byte[], Int32, SocketFlags)

    Assuming you are using a connectionless protocol the code should be like this,

    string response = "Hello";
    IPAddress ipAddress = IPAddress.Parse("127.0.0.1");
    
    if (ipAddress != null)
    {
        IPEndPoint serverEndPoint = new IPEndPoint(ipAddress, 25);
        byte[] receiveBuffer = new byte[100];
    
        try
        {
            using (TcpClient client = new TcpClient(serverEndPoint))
            {
                using (Socket socket = client.Client)
                {
                    socket.Connect(serverEndPoint);
    
                    byte[] data = Encoding.ASCII.GetBytes(response);
    
                    socket.Send(data, data.Length, SocketFlags.None);
    
                    socket.Receive(receiveBuffer);
    
                    Console.WriteLine(Encoding.ASCII.GetString(receiveBuffer));
                }
            }
        }
        catch (SocketException socketException)
        {
            Console.WriteLine("Socket Exception : ", socketException.Message);
            throw;
        }
    }
    

    Next time, try including the exception message to explain what actually went wrong.

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