I try to use to codes below to add object to NSMutableArray
NSMutableArray* multipartData;
- (void)processDataChunk:(NSData *)postDataChunk
{
if (!postHeaderOK)
{
UInt16 separatorBytes = 0x0A0D;
NSData* separatorData = [NSData dataWithBytes:&separatorBytes length:2];
for (int i = 0; i < [postDataChunk length] - l; i++)
{
NSRange searchRange = {i, l};
if ([[postDataChunk subdataWithRange:searchRange] isEqualToData:separatorData])
{
NSRange newDataRange = {dataStartIndex, i - dataStartIndex};
dataStartIndex = i + l;
i += l - 1;
NSData *newData = [postDataChunk subdataWithRange:newDataRange];
if ([newData length])
{
[multipartData addObject:newData]; //A:set break point here
}
}
}
}
}
I set breakpoint at A:, and found that newData is not nil.
What is wrong with my codes?
Welcome any comment
You declare
multipartDatabut do not allocate or initialize it. Somewhere before adding objects you must haveor possibly
as your needs dictate. But you must allocate and initialize
multipartDatabefore adding to or accessing anything in it.