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Home/ Questions/Q 7601479
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T23:10:24+00:00 2026-05-30T23:10:24+00:00

I try to use wilcards in Android.mk with help of this answer https://stackoverflow.com/a/8459242/1039175 But

  • 0

I try to use wilcards in Android.mk with help of this answer
https://stackoverflow.com/a/8459242/1039175
But get and error:

make: No rule to make target jni/jni/abyss_engine.c', needed byobj/local/armeabi/objs-debug/AbyssEngine/jni/abyss_engine.o’ – this error means no source file found and it’s natural because where no jni subfolder in jni folder

Where comes an extra jni in path and why? My source files just in jni folder without any subfolders, how to fix it?

My Android.mk

LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := AbyssEngine
LOCAL_SRC_FILES := $(wildcard $(LOCAL_PATH)/*.c)
(abyss_engine.c asset_manager.c jni_bridge.c shader_manager.c input_manager.c works fine)
LOCAL_LDLIBS := -llog -lGLESv2
LOCAL_CFLAGS := -Werror
include $(BUILD_SHARED_LIBRARY)

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  1. Editorial Team
    Editorial Team
    2026-05-30T23:10:25+00:00Added an answer on May 30, 2026 at 11:10 pm

    All thanks to a1 from android-ndk group

    LOCAL_SRC_FILES=$(notdir $(wildcard $(LOCAL_PATH)/*.c)) 
    

    http://groups.google.com/group/android-ndk/browse_thread/thread/9d4251e0900a31e6/4b792fc207e454c2#4b792fc207e454c2 – there is more useful info in his reply

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