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Home/ Questions/Q 6603225
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T18:58:50+00:00 2026-05-25T18:58:50+00:00

I understand that struct is value type and class is reference type in .Net.

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I understand that struct is value type and class is reference type in .Net. I would like to know if there is any better solution here.

Example,

public struct Holder
{
    public double Value { get; set; }

    public Holder()
    {
        this.Value = 0.0;
    }
}

Usage of this struct:

void SomeFunction(int n)
{
    Holder[] valueHolders = new Holder[n];
    ...
    valueHolders[0].Value = someValue;
}

This works perfectly fine. Now just changing Holder to class. It throws an null object reference because valueHolders contails all values as null.

Now I have changed my code to

valueHolders[0] = new Holder();
valueHolders[0].Value = someValue;

It works fine. Is there any way to create all elements in valueHolders at once like it was doing when it was a struct type.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-25T18:58:50+00:00Added an answer on May 25, 2026 at 6:58 pm

    C# requires a reference type to be initialized explicitly. This can be done quite easily within a loop:

    Holder[] valueHolders = new Holder[n];
    for (int i = 0; i < n; i++)
    {
        valueHolders[i] = new Holder();
    }
    

    You can take this a bit further and expose a static method on your class like this:

    public class Holder    {
        static public Holder[] InitArray(ulong length) {
            Holder[] holders = new Holder[length];
            for (ulong i = 0; i < length; i++) {
                holders[i] = new Holder;
            }
            return holders;
        }
    }
    
    ...
    
    var valueHolders = Holder.InitArray(n);
    

    You can take it even further with a generic extension method:

    public static class ArrayInitializer
    {
        public static T[] Init<T>(this T[] array) where T : new()
        {
            for(int i = 0; i < array.Length; i++)
            {
                array[i] = new T();
            }
            return array;
        }
    }
    
    ...
    
    var valueHolders = new Holder[n].Init();
    
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