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Home/ Questions/Q 503939
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T06:26:43+00:00 2026-05-13T06:26:43+00:00

I understand the problem with just killing the thread directly (via AfxEndThread or other

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I understand the problem with just killing the thread directly (via AfxEndThread or other means), and I’ve seen the examples using CEvent objects to signal the thread and then having the thread clean itself up. The problem I have is that using CEvent to signal the thread seems to require a loop where you check to see if the thread is signaled at the end of the loop. The problem is, my thread doesn’t loop. It just runs, and the processing could take a while (which is why I’d like to be able to stop it).

Also, if I were to just kill the thread, I realize that anything I’ve allocated will not have a chance to clean itself up. It seems to me like any locals I’ve been using that happen to have put stuff on the heap will also not be able to clean themselves up. Is this the case?

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  1. Editorial Team
    Editorial Team
    2026-05-13T06:26:43+00:00Added an answer on May 13, 2026 at 6:26 am

    Does your thread ever exit? If so, you could set an event in the thread at exit and have the main process wait for that event via waitforsingleevent. This is best to do with a timeout so the main process doesn’t appear to lockup when it’s closing. At the timeout event, kill the thread via AfxKillThread. You’ll have to determine what a reasonable timeout is, though.

    Since you don’t loop in the thread this seems to me to be the only way to do this. Of course, you could something like set a boolean flag in the main process and have the thread periodically check this flag, but then your thread code will be littered with “if(!canRun) return;” type code.

    If the thread never exits, then AfxKillThread/AfxTerminateThread is the only way to stop the thread.

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