Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8652201
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 12, 20262026-06-12T14:15:16+00:00 2026-06-12T14:15:16+00:00

I use a C++ library for an iOS app. With Apple LLVM 3.1 compiler

  • 0

I use a C++ library for an iOS app. With Apple LLVM 3.1 compiler configured (default), I get a lot of warnings for this C++ code, most of them saying:

... is a GNU extension

The introduction of clang’s user manual says:
The Clang driver and language features are intentionally designed to be as compatible with the GNU GCC compiler as reasonably possible, easing migration from GCC to Clang. In most cases, code “just works”.

So, is it save to just look for a switch to disable this warnings (btw. how to?) or should I better get this lib rid of all GNU extensions?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-12T14:15:17+00:00Added an answer on June 12, 2026 at 2:15 pm

    You can suppress the warnings using compiler flags. Clang tells you which compiler flag to use for each warning. After a build, choose View > Navigators > Show Log Navigator. Then choose the latest build log from the log navigator. Find a file with a warning and click the disclosure button at the right end of its status line. Xcode will show you the compiler command line and output for that file. Each warning should include the compiler flag that enables the warning. Example:

    enter image description here

    In my example, the warning flag is -Wpointer-arith. So the warning can be disabled by -Wno-pointer-arith. So I could add that flag to the “Other Warning Flags” build setting:

    enter image description here

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I tried to use this code but it doesn't work. http://developer.apple.com/library/ios/#samplecode/PageControl/Introduction/Intro.html Ld /Users/waitonza/Library/Developer/Xcode/DerivedData/Dr_Ngoo-aanknxmuodcgjicaigxevljxokeq/Build/Products/Debug-iphonesimulator/Dr Ngoo.app/Dr
I use this library: https://github.com/robbiehanson/CocoaAsyncSocket My test code: #import <UIKit/UIKit.h> @class GCDAsyncUdpSocket; @interface ThirdViewController
I write iOS app and use imageStore library to lazy load images and cache
I am looking at the 'Metronome' sample code from the iOS SDK ( http://developer.apple.com/library/ios/#samplecode/Metronome/Introduction/Intro.html
I have an iOS app which use the ffmpeg library, and iOS should compile
I would like to use XMLSec Library in one of my iOS app. I
I am trying to use the KeychainWrapper class provided in this Apple sample code:
I am trying to use a library I've compiled myself in an iOS app.
Is there some free and easy to use 3D library for iOS (and Android)
im going to use Sociallib library in my app to interact with social networks.

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.