I use a sinlgeton in my application for managing data that is available to the whole application, which accessed via:
static MMProductManager *sharedInstance = nil;
+(MMProductManager*)SharedInstance {
dispatch_once( &resultsToken, ^(void) {
if ( ! sharedInstance ) {
sharedInstance = [[MMProductManager alloc] init];
}
});
return sharedInstance;
}
Everything is working as expected.
In Objective C, there does not seem to be a way to hide any object’s init method, and in my case having more than instance of MMProductManager would lead to data being duplicated (in the best case scenario).
What I would like to do is guard against instantiating more than one instance. Other languages seem to have this feature; i.e. marking certain methods/classes as private. I am thinking of implementing something along like:
-(id)init {
// guard against instantiating a more than one instance
if ( sharedInstance )
return sharedInstance;
if ( (self = [super init]) ) {
self->_resultsQueue = dispatch_queue_create( kMMResultQLAbel, NULL );
self->_initialized = FALSE;
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(handleNotification:)
name:UIApplicationDidReceiveMemoryWarningNotification
object:0];
[self initialize];
}
return self;
}
Does this approach seem reasonable?
What would happen in the case of someone allocating this class, then calling the init described above? Would it be reasonable to override +(id)alloc? If so How would I go about doing that?
I know the convention of exposing a SharedInstance method is an implicit message to other developers to go through this method, but I would like a bit more control if possible.
You don’t want to override
- init(if not for some other reason) –- initis not the method that creates the instance. You want to override+ allocfor this:This way you can actually prevent (almost) completely creating multiple instances of
SingletonClass.(Unless somebody falls back to calling
but that’s very unlikely.)