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Home/ Questions/Q 1088953
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Editorial Team
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Editorial Team
Asked: May 16, 20262026-05-16T23:08:46+00:00 2026-05-16T23:08:46+00:00

I use event delegation in such way: elWraper.onclick = (function(){ //how to get here

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I use event delegation in such way:

elWraper.onclick = (function(){
    //how to get here "event" object
    e = e || window.event;
    var t = e.target || e.srcElement;

    //event handler
    return function(){
        //manipulations with "t" variable
    }
})();

how to get “event” object within the immediately executed function?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-16T23:08:47+00:00Added an answer on May 16, 2026 at 11:08 pm
    elWraper.onclick = (function(){
        // misc stuff here    
    
        //event handler
        return function(e){
            e = e || window.event;
            var t = e.target || e.srcElement;
            //manipulations with "t" variable
        }
    })();
    

    In standards compliant browsers the event object is the first parameter passed into the callback function. In IE it is a global variable (which is what e = e || window.event is trying to determine). Therefore, the function that you return by the immediately executed function should accept the event object declared as its first (and usually only) argument.


    Clarification

    Since people are wondering (and probably they are wondering why the OP accepted this answer) there are uses for this that is not clear from the OP’s question. One is to create a closure to a variable to track something:

    /* Count number of clicks,
     * WITHOUT USING GLOBAL VARS!
     */
    el.onclick = (function(){
        var counter = 0;
        return function(e){
          e = e || window.event;
          var t = e.target || e.srcElement;
          counter ++;
          alert('detected '+counter+' clicks!');
          // do stuff with t or e ...
        }
    })();
    

    also, this is the classic way of assigning event handlers in loops:

    /* Use double closure to break closure in loop!
     */
    for (var i=0; i<stuff.length; i++) {
        var el = stuff[i];
        el.onclick = (function(x){
            return function(e){
              e = e || window.event;
              var t = e.target || e.srcElement;
              alert(x);
              // do stuff with t or e ...
            }
        })(i);
    }
    

    Or maybe the OP just thought that he could ‘cache’ the event object and mistakenly believed he could use this to do it. In which case, reading my explanation (instead of just the code) should enlighten the reader as to why that would be a bad idea.

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