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Home/ Questions/Q 8547863
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Editorial Team
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Editorial Team
Asked: June 11, 20262026-06-11T13:21:38+00:00 2026-06-11T13:21:38+00:00

I use FlashDevelop – I am working on code in ActionScript 3. I started

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I use FlashDevelop –
I am working on code in ActionScript 3.
I started working on a 72hour project for Ludum dare and afterwards decided to get a fresh start with a new angle on the same idea. So I named the folder – GameName2 . .

I always use the same ‘project’ for things I work on in ActionScript 3 because I have code in that project that is useful for my game ideas. For instance a basic controller class. Now in the new game, I want to again inherit from that controller class, however I fear that since the name I’ll pick for the new class is a duplicate of the name I used in the first version of this game, this will cause future difficulties and confusion..

I was wondering if there is any way to use namespaces or anything else, so I could have classes with the same name in different packages and avoid confusion when I import the packages for a specific game..

Right now:

I have:

gamename.controller.GameNameController

and

gamename2.controller.GameNameController

Is there any way to keep things more simple and clean? Thanks

Thanks for any input.

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  1. Editorial Team
    Editorial Team
    2026-06-11T13:21:39+00:00Added an answer on June 11, 2026 at 1:21 pm

    You can get around this using an application domain which is documented here, I would also recommend you create a Library SWC for your own framework code, so you can just import a SWC for reuse.

    There is a third party plugin referenced from the FlashDevelop site to help you Export a SWC from FlashDevelop.

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