I use the loader class to load some png files to the stage. The function that is called after the file is loaded is something similar to this:
private function IconLoaded(e:Event):void
{
percentLoaded_txt.visible = false;
iconLoader = Loader(e.target.loader);
icone = Bitmap(iconLoader.content);
icone.smoothing = true;
var _icon: imgBox;
_icon = new imgBox(_MAX_WIDTH, _MAX_HEIGHT, icone,0);// new imgHelper(_bitmap);
_icon.x = _main.cena.width/2;
_icon.y = _main.cena.height/2;
addChild(_icon);
}
imgBox is a class that auto resize the bitmap and allow also to add border for example…
My code works fine, to load PNG files. But I want also to be able to load swf files.
How can I do this?
Thanks.
You will need to make a copy of the loaded SWF into a Bitmap.