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Home/ Questions/Q 7598541
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T22:25:53+00:00 2026-05-30T22:25:53+00:00

I use this function a lot in game/graphics programming. float slide(float from, float to,

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I use this function a lot in game/graphics programming.

float slide(float from, float to, float by) {
    float difference = to - from;
    if(difference > by) {
        return from + by;
    } else if(difference < -by) {
        return from - by;
    } else {
        return to;
    }
}

The basic idea is “move towards so-and-so by this much”.

I’ve called it slide because if you call it each frame on something’s position, it appears as sliding with constant speed towards a target position.

Any other suggestions for naming?

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  1. Editorial Team
    Editorial Team
    2026-05-30T22:25:54+00:00Added an answer on May 30, 2026 at 10:25 pm

    I think slide is OK, maybe moveTo or floatTo would be also OK.

    And one more idea. when you use this function like this:

    Slide(0, 5, 10);
    

    (menaing that “by” is bigger than possible step)

    and you’ll call it several times, the object will oscilate around “to” position.

    You should add some handling for it. Like:

    float slide(float from, float to, float by) {
        float difference = to - from;
        if(difference > by && from + by < to) {
            return from + by;
        } else if(difference < -by && from - by > to) {
            return from - by;
        } else {
            return to;
        }
    }
    

    hope this will help.

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