Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 695865
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 14, 20262026-05-14T03:00:14+00:00 2026-05-14T03:00:14+00:00

I use two Spinner in my App. One of them is initially disabled because

  • 0

I use two Spinner in my App. One of them is initially disabled because I need the user to select something in the first spinner to load the content of the second one.

I would like to change the design of the second spinner to show the user that the spinner is not active, eg. grey the spinner out. How can I achieve this?

If this is not possible how would you change this dialog to make it clear to the user that she has to select something in the first spinner?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-14T03:00:14+00:00Added an answer on May 14, 2026 at 3:00 am

    Further to setting as disabled, I don’t know any other way to grey out.

    Hide the second spinner until the first has no selection.
    Or until it’s in disabled state, the first visible option should show text related to the required selection eg: Select a Continent first

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I want to use a Spinner that initially (when the user has not made
I need to implement - for my Android app - two user controls quite
i use two blocks to draw some buttons on my subview dynamically. One calculates
I'd like to use two arrays to change characters in a string. The first
I would like to use two models: User: - firstname : stringField - lastname
I'm wanting to use two Objective-C libraries in a MonoTouch app: the Facebook library
I am trying to use two sounds when I button is pushed: one sound
Currently I am able to populate my spinner two ways one way gives me
Can I use two command object with one open connection in one procedure at
I'm trying to use two divs, one with a non repeating background in the

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.