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Home/ Questions/Q 4093360
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Editorial Team
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Editorial Team
Asked: May 20, 20262026-05-20T19:36:31+00:00 2026-05-20T19:36:31+00:00

I use UIImagePickerController to select an image. i get following keys from info class.

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I use UIImagePickerController to select an image. i get following keys from info class.

UIImagePickerControllerOriginalImage = MonoTouch.UIKit.UIImage    
UIImagePickerControllerReferenceURL = assets-library://asset/asset.PNG?id=1000000001&ext=PNG    
UIImagePickerControllerMediaType = public.image

i can not use reference url to use this image later. what can i do to use this reference?

imageURL = e.Info[new NSString ("UIImagePickerControllerReferenceURL")].ToString ();

imageBackground = UIImage.FromFile (imageURL);
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  1. Editorial Team
    Editorial Team
    2026-05-20T19:36:32+00:00Added an answer on May 20, 2026 at 7:36 pm

    I’m pretty sure iOS doesn’t allow you direct access to the image file on purpose. Rather it creates a copy of the image (in the form of UIImagePickerControllerOriginalImage ). So in order to get a UIImage object, you’ll be better off using:

    UIImage image = (UIImage)info.ObjectForKey(new NSString("UIImagePickerControllerOriginalImage"));
    

    EDIT

    you could try saving the UIImage to your apps documents area then picking it up again. So something along the lines of:

    UIImage image = (UIImage)info.ObjectForKey(new NSString("UIImagePickerControllerOriginalImage"));
    NSData imageData = image.AsPNG();
    imageData.Cast<Byte>();
    byte[] imageBytes = new byte[imageData.Length];
    int length = (int)imageData.Length;
    Marshal.Copy(imageData.Bytes, imageBytes, 0, length);
    string destPath = Environment.GetFolderPath(Environment.SpecialFolder.Personal);
    string fileName = "picture.png";
    string filePath = Path.Combine(destPath, fileName);
    File.WriteAllBytes(filePath, imageBytes);
    

    I haven’t been able to verify this works but it should give you a starting point. You can then access the file later on in the app. Just remember to delete the file once you’ve finished with it!

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