I used ReconstructMe
to scan my first half body (arm and head). The result I got is a 3d mesh. I open them in 3dsmax. What I need to do now is to add animation/motion to the 3d arm and head.
- I think ReconstructMe created a mesh. Do I need to convert that mesh to a 3d object before adding animation? If so, how to do it?
- Do I need to seperate the head and arm to add different animation to them? How to do it?
I am a beginner in 3ds max. I am using 3ds max 2012, student edition.
Typically you would set up bones, and link the mesh to the bones with skin or physique modifier, then animate the bones as needed.
You can have 1 mesh, or separate meshes, depends on your needs.