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Home/ Questions/Q 7022607
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T23:36:14+00:00 2026-05-27T23:36:14+00:00

I ‘ve problem with array in C#. I’m quite new in C# I’m used

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I ‘ve problem with array in C#. I’m quite new in C# I’m used to do programs in java.
I’m trying to transfer this code from C++ to C#.
This is code in C++

typedef struct point_3d {           // Structure for a 3-dimensional point (NEW)
    double x, y, z;
} POINT_3D;

typedef struct bpatch {             // Structure for a 3rd degree bezier patch (NEW)
    POINT_3D    anchors[4][4];          // 4x4 grid of anchor points
    GLuint      dlBPatch;               // Display List for Bezier Patch
    GLuint      texture;                // Texture for the patch
} BEZIER_PATCH;

I have struct Vector3 in C# which is float x,y,z (I don’t need double …)
Now I’m trying to make structure bpatch and I have problems with the declaration of array

[StructLayout(LayoutKind.Sequential)]
struct BPatch
{
  Vector3[][] anchors = new Vector3[4][4]; //there is the problem
  uint dblPatch; // I'll probably have to change this two lines but it doesn't matter now
  uint texture; 

}

what do I do wrong?? I need aray 4×4 in structure, its type should be structure Vector3 which is declared as float x, float y, float z.
Thanks

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  1. Editorial Team
    Editorial Team
    2026-05-27T23:36:15+00:00Added an answer on May 27, 2026 at 11:36 pm

    In C#, Vector3[][] is not a matrix but an array of arrays. So, you will need to do this:

    anchors = new Vector3[4][];
    for(var i=0;i<anchors.Length;i++)
        anchors[i] = new Vector3[4];
    

    Here’s some documentation from msdn http://msdn.microsoft.com/en-us/library/2s05feca.aspx

    Another way, inline:

    Vector3[][] anchors = new Vector3[][]{new Vector3[4],new Vector3[4],new Vector3[4],new Vector3[4]};
    

    Hope it helps.

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