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Home/ Questions/Q 9081901
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Editorial Team
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Editorial Team
Asked: June 16, 20262026-06-16T20:25:39+00:00 2026-06-16T20:25:39+00:00

I want a parameter of one of my classes to be a function that

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I want a parameter of one of my classes to be a function that will be particular to an instance of that class.
In this case I have a sprite class, I want different “onCollide” functions to be called for different instances of this class. Here is what I have coded.

function StaticSprite(tileset, x, y, onCollide) {
    this.tileset = tileset;
    this.x = x;
    this.y = y;
    this.onCollide = onCollide;
}

var introSign = new StaticSprite(mainTiles, 800, 600, showMessage('Hi.'));

if (isColliding(player, introSign)) {
    introSign.onCollide();
}

This code obviously doesn’t work but should at least show what I’m trying to achieve.
Thanks.

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  1. Editorial Team
    Editorial Team
    2026-06-16T20:25:40+00:00Added an answer on June 16, 2026 at 8:25 pm

    You just need to pass it a function, not execute a function and pass the result:

    new StaticSprite(..., function () { showMessage('Hi.'); })
    
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