I want to add a custom UIView that contains an CABasicAnimation to a UITableViewCell. I do this the following way
if( self.pie_chart_view == nil )
self.pie_chart_view = [[PieChartView alloc] initWithFrame:CGRectMake( 0.f, 0.f, 30.f, 30.f )];
[pie_chart_view animate_progress_from:0.0 to:1.0 with_duration:5.0];
[cell.contentView addSubview:pie_chart_view];
But the code crashes as the following screenshot demonstrates:

The crash apparently is caused in the following piece of code
- (void)drawInContext:(CGContextRef)context {
CGRect circleRect = CGRectInset(self.bounds, 1, 1);
CGColorRef borderColor = [[UIColor whiteColor] CGColor];
CGColorRef backgroundColor = [[UIColor colorWithWhite:0 alpha: 0.75] CGColor];
CGContextSetFillColorWithColor(context, backgroundColor); <--- CRASHES ON THIS LINE WITH EXC_BAD_ACCESS
CGContextSetStrokeColorWithColor(context, borderColor);
CGContextSetLineWidth(context, 2.0f);
CGContextFillEllipseInRect(context, circleRect);
CGContextStrokeEllipseInRect(context, circleRect);
CGFloat radius = MIN(CGRectGetMidX(circleRect), CGRectGetMidY(circleRect));
CGPoint center = CGPointMake(radius, CGRectGetMidY(circleRect));
CGFloat startAngle = -M_PI / 2;
CGFloat endAngle = self.progress * 2 * M_PI + startAngle;
CGContextSetFillColorWithColor(context, borderColor);
CGContextMoveToPoint(context, center.x, center.y);
CGContextAddArc(context, center.x, center.y, radius, startAngle, endAngle, 0);
CGContextClosePath(context);
CGContextFillPath(context);
[super drawInContext:context];
}
But I do not see why it should crash. My project uses ARC. What am I missing here?
Okay, I solved the problem. When using ARC the UIColor is deleted immediatly. One can repair this by doing the following:
After that the code no longer crashes.