I want to add a diagnostics screen to my application which would test resources like RAM, CPU, WPF performance and compare it to a benchmark.
I am looking for a library or open source project that makes it easy to get a baseline of computing performance (RAM, CPU, GPU, etc) to compare fast machines with slow machines, with a goal of identifying the source of performance problems. I aim to get a high-level answer of which computing resource may be causing a slowdown. This would help focus troubleshooting efforts in the right direction.
I am imagining something like a cross between a standard computer hardware / network performance benchmark tool, crossed with DxDiag (for DirectX) which measures the time it takes to render a bouncing ball, etc.
The ideal solution would be written in .net and have these built in:
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WPF Rendering/shading speed test.
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CPU speed test
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Network (LAN) speed test (throughput and latency)
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RAM speed test
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Display the memory used by the application, and how much memory is available.
What open source project or off-the-shelf library do you recommend?
Additional Information:
My application is used by professionals, contains mostly textual information, a few icons, plenty of shading and a few little mouse-activated animation effects here and there. I aim to get a high-level answer of which computing resource may be causing a slowdown.
I haven’t found anything quite like what I’m looking for, however, this article may prove useful, as it shows how to measure how long it takes to render some WPF.