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Home/ Questions/Q 6468893
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T05:55:57+00:00 2026-05-25T05:55:57+00:00

I want to build a project in Flash Builder 4.5 both for Android and

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I want to build a project in Flash Builder 4.5 both for Android and for iOS. Both builds use the same code besides a minor class: Android uses 1 class, and iOS uses a different one.

Instead of changing it manually each time I compile, I want to find a way to let FB know which class to include in each of the builds. I can’t include both and do the check in runtime because these classes have EMBED meta tags, which will increase the file size tremendously if I include both.

Is there a way to do so?

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  1. Editorial Team
    Editorial Team
    2026-05-25T05:55:57+00:00Added an answer on May 25, 2026 at 5:55 am

    You can use compiler variables to do it in your class :

    ex : Custom import

    OS_CONFIG::ANDROID{
            import com.android.foo;
    }
    
    OS_CONFIG::IOS{
            import com.ios.foo;
    }
    

    You can also add code betwen {}

    And add compiler args:

    Compile for android

    -define+=OS_CONFIG::IOS,false -define+=OS_CONFIG::ANDROID,true
    

    or compile for ios

    -define+=OS_CONFIG::IOS,true -define+=OS_CONFIG::ANDROID,false
    
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