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Home/ Questions/Q 6471015
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T06:10:35+00:00 2026-05-25T06:10:35+00:00

I want to calculate download speed as kbps (kb per second). There’s a problem

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I want to calculate download speed as kbps (kb per second). There’s a problem in the code, it doesn’t show actual speed. And I’m really tired of this work. Also, when using (TotalDownloadSize / ElapsedTime) formula it shows more realistic results but you know it will get average value and it will be stupidity.

It usually gives 4000 and it’s basicly because of chunk 4096 when I set it to 128 that time I get 50/100/125 values.

DateTime dlElapsed;
private delegate void UpdateProgessCallback(Int64 BytesRead, Int64 TotalBytes, Int32 CurrentBytes);
private void UpdateProgress(Int64 BytesRead, Int64 TotalBytes, Int32 CurrentBytes)
{
    DateTime Elapsed = DateTime.Now;
    var progress = Convert.ToInt32((BytesRead * 100) / TotalBytes);
    var elaps = (Elapsed - dlElapsed).TotalSeconds;
    long kbps;

    if (elaps > 0)
    {
        kbps = Convert.ToInt64((CurrentBytes / elaps) / 1024);
        updateLabelText(String.Format("Downloading ({0} kbps)...", kbps));
    }
    // Make progress on the progress bar
    if (progress < progressBar1.Maximum)
    {
        progressBar1.Value = progress;

    }
    else
    {
        progressBar1.Value = progressBar1.Maximum;
    }
    dlElapsed = DateTime.Now;
}

private void backgroundWorker1_DoWork(object sender, System.ComponentModel.DoWorkEventArgs e)
{
    // Some stuff here...
    int byteSize = 0;
    byte[] downBuffer = new byte[4096];

    FileStream strLocal= new FileStream(path, FileMode.Create, FileAccess.Write);
    dlElapsed = DateTime.Now;
    while ((byteSize = stream.Read(downBuffer, 0, downBuffer.Length)) > 0)
    {
        strLocal.Write(downBuffer, 0, byteSize);
        this.Invoke(new UpdateProgessCallback(this.UpdateProgress), 
            new object[] { strLocal.Length, totalbyte, byteSize});
    }
    updateLabelText("Download complete!");
    strLocal.Close();
    }

}

So where’s the problem?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-25T06:10:36+00:00Added an answer on May 25, 2026 at 6:10 am

    So where’s the problem?

    You’re coarsely sampling something that varies a lot.

    Consider buffering measurements and averaging the last 5 or so. Look for implementations of a “running average”.

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