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Home/ Questions/Q 3876040
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Editorial Team
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Editorial Team
Asked: May 19, 20262026-05-19T22:20:10+00:00 2026-05-19T22:20:10+00:00

I want to capture black and white image using j2me i am ok with

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I want to capture black and white image using j2me
i am ok with color image capturing but wants to capture black and white and gray scale iamge

where do i set this property in camera canvas??

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-19T22:20:11+00:00Added an answer on May 19, 2026 at 10:20 pm

    by using following code you can convert image to grey scale

    import java.io.IOException;
    import javax.microedition.lcdui.Display;
    import javax.microedition.lcdui.Form;
    import javax.microedition.lcdui.Image;
    import javax.microedition.midlet.MIDlet;
    
    public class Grey extends MIDlet {
        private Form frm;
    
    public void startApp() {
        if (frm == null) {
            frm = new Form("Grey");
            try {
                Image img = makeGreyScale(Image.createImage("/test.png"));
                frm.append(img);
            } catch (IOException e) {
                frm.append(e.toString());
            }
            Display.getDisplay(this).setCurrent(frm);
        }
    }
    
    public void pauseApp() {
        // do nothing
    }
    
    public void destroyApp(boolean b) {
        // do nothing
    }
    
    // here is where the action is...
    private static Image makeGreyScale(Image img) {
        // work out how many pixels, and create array
        int width = img.getWidth();
        int height = img.getHeight();
        int[] pixels = new int[width * height];
        // get the pixel data
        img.getRGB(pixels, 0, width, 0, 0, width, height);
        // convert to grey scale
        for (int i = 0; i < pixels.length; i++) {
            // get one pixel
            int argb = pixels[i];
            // separate colour components
            int alpha = (argb >> 24) & 0xff;
            int red   = (argb >> 16) & 0xff;
            int green = (argb >>  8) & 0xff;
            int blue  =  argb        & 0xff;
            // construct grey value
            int grey = (((red * 30) / 100) + ((green * 59) / 100) + ((blue * 11) / 100)) & 0xff;
            // reconstruct pixel with grey value - keep original alpha
            argb = (alpha << 24) | (grey << 16) | (grey << 8) | grey;
            // put back in the pixel array
            pixels[i] = argb;
        }
        // create and return a new Image
        return Image.createRGBImage(pixels, width, height, true);
    }
    

    }

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