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Home/ Questions/Q 6227733
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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T09:16:20+00:00 2026-05-24T09:16:20+00:00

I want to create a custom switch for my application, in which I supply

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I want to create a custom switch for my application, in which I supply three images for the possible states (on, off, mousedown). The whole appearance is contained in the images, so I do not want Cocoa to highlight (darken) the button by itself during mousedown.

At the moment, I have created a NSButtonCell subclass, dragged a bevel button of NSButtonTypeMomentaryChange into my view and custom set the button cell class type to my subclass. The subclass just implements awakeFromNib to try and set some desired behavior:

- (void)awakeFromNib
{
    [self setShowsStateBy:NSContentsCellMask];
    [self setHighlightsBy:NSContentsCellMask];
}

which I thought (according to the documentation) would disable the mousedown-darkening of the button. It does not.

This is where I stand and now I have two questions:

  • How can I set the ButtonCell class to just show my prepared picture on mousedown and do not darken / draw borders around the button?
  • What would be the cleanest/most proper way to implement the other behavior of a switch, i.e. showing the off/on position depending on the previous state and being able to communicate its state properly to other objects?
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-24T09:16:20+00:00Added an answer on May 24, 2026 at 9:16 am

    Set your button’s type to On/Off. Subclass its cell.
    Write this two methods:

    - (void)drawWithFrame:(NSRect)cellFrame inView:(NSView *)controlView
    {
        if ([self state])
        {
            [onStateImage drawInRect:cellFrame fromRect:NSZeroRect operation:NSCompositeSourceOver fraction:1.0];
        }
        else
        {
            [offStateImage drawInRect:cellFrame fromRect:NSZeroRect operation:NSCompositeSourceOver fraction:1.0];
        }
    } 
    - (void)highlight:(BOOL)flag withFrame:(NSRect)cellFrame inView:(NSView *)controlView
    {
        if (flag){
            [downStateImage drawInRect:cellFrame fromRect:NSZeroRect operation:NSCompositeSourceOver fraction:1.0];
    
        }
    }
    
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