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Home/ Questions/Q 6982299
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T18:16:10+00:00 2026-05-27T18:16:10+00:00

I want to create an app for Android and for iOS. Now, I have

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I want to create an app for Android and for iOS.

Now, I have to use lot of native C++ code in my application.
So I’d like to know:

  • Are any performance issues regarding the use of native code?
  • Is it possible to have full control over resources (of the mobile phone) using native code?
  • Are there any limitations or drawbacks in using native code in Android or iOS?
  • Can you recommend high usage of native code in Android/iOS app development? or perhaps it is discouraged?
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  1. Editorial Team
    Editorial Team
    2026-05-27T18:16:11+00:00Added an answer on May 27, 2026 at 6:16 pm

    Full access to the native UI controls and events will usually involve using Objective C on iOS and Java for Dalvik on Android. The compute kernel, Model object internals, Open GL rendering, and such, can all be done in C/C++. On Mac OS X and iOS, Objective C++ is native code, and thus will run as fast as native code (assuming your code itself isn’t slow). On Android, there may be a small overhead calling through the NDK interface.

    The iOS security sandbox does not allow full access to the control of all resources from any app on a stock OS device.

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