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Home/ Questions/Q 6087485
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T11:52:32+00:00 2026-05-23T11:52:32+00:00

I want to create array of image instead of one image in below code

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I want to create array of image instead of one image in below code

- (void)viewDidLoad 
    {
        UIScrollView *scrollView = [[UIScrollView alloc] initWithFrame:self.view.frame];
        scrollView.contentSize = CGSizeMake(550, 800);
        NSString *imageName = [NSString stringWithFormat:@"page-1.jpg" ];
        UIImage *image = [UIImage imageNamed:imageName];
        UIImageView *imageView = [[UIImageView alloc] initWithImage:image];
        [scrollView addSubview:imageView];
        imageView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleRightMargin;
        [imageView release];
        scrollView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleRightMargin;
        [self.view addSubview:scrollView];
        [scrollView release];
        [super viewDidLoad];
    }

how i create it? and deploy another functionality of scroll view.

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  1. Editorial Team
    Editorial Team
    2026-05-23T11:52:32+00:00Added an answer on May 23, 2026 at 11:52 am

    I changed your code a bit to add 10 images, instead of 1. Is this what you want?

    - (void)viewDidLoad 
    {
    
        UIScrollView *scrollView = [[UIScrollView alloc] initWithFrame:self.view.frame];
    
        int numberOfImages = 10;
        CGFloat currentX = 0.0f;
    
        for (int i=1; i <= numberOfImages; i++) {
    
            // create image
            NSString *imageName = [NSString stringWithFormat:@"page-%d.jpg", i];
            UIImage *image = [UIImage imageNamed:imageName];
            UIImageView *imageView = [[UIImageView alloc] initWithImage:image];
    
            // put image on correct position
            CGRect rect = imageView.frame;
            rect.origin.x = currentX;
            imageView.frame = rect;
    
            // update currentX
            currentX += imageView.frame.size.width;
    
            [scrollView addSubview:imageView];
            [imageView release];
        }
    
        scrollView.contentSize = CGSizeMake(currentX, 800);
    
        scrollView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleRightMargin;
        [self.view addSubview:scrollView];
        [scrollView release];
        [super viewDidLoad];
    }
    

    Hope it helps!

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