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Home/ Questions/Q 7882671
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Editorial Team
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Editorial Team
Asked: June 3, 20262026-06-03T04:20:22+00:00 2026-06-03T04:20:22+00:00

I want to create simple factory class which implements interface like this: IFactory {

  • 0

I want to create simple factory class which implements interface like this:

IFactory 
{
   TEntity CreateEmpty<TEntity>(); 
}

In this method I want to return an instance of type TEntity (generic type).
Example:

TestClass test = new Factory().CreateEmpty<TestClass>(); 

Is it possible? Does interface is correct?

I’ve tried something like this:

private TEntity CreateEmpty<TEntity>() {
   var type = typeof(TEntity);
   if(type.Name =="TestClass") {
      return new TestClass();
   }
   else {
     ...
   }
}

But it doesn’t compile.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-03T04:20:23+00:00Added an answer on June 3, 2026 at 4:20 am

    You need to specify the new() constraint on the generic type parameter

    public TEntity CreateEmpty<TEntity>() 
        where TEntity : new()
    {
        return new TEntity();
    }
    

    The new constraint specifies that the concrete type used must have a public default constructor, i.e. a constructor without parameters.

    public TestClass
    {
        public TestClass ()
        {
        }
    
        ...
    }
    

    If you don’t specify any constructors at all, then the class will have a public default constructor by default.

    You cannot declare parameters in the new() constraint. If you need to pass parameters, you will have to declare a dedicated method for that purpose, e.g. by defining an appropriate interface

    public interface IInitializeWithInt
    {
         void Initialize(int i);
    }
    
    public TestClass : IInitializeWithInt
    {
         private int _i;
    
         public void Initialize(int i)
         {
             _i = i;
         }
    
         ...
    }
    

    In your factory

    public TEntity CreateEmpty<TEntity>() 
        where TEntity : IInitializeWithInt, new()
    {
        TEntity obj = new TEntity();
        obj.Initialize(1);
        return obj;
    }
    
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