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Home/ Questions/Q 7089875
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Editorial Team
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Editorial Team
Asked: May 28, 20262026-05-28T07:58:32+00:00 2026-05-28T07:58:32+00:00

I want to decrease the size of .obj files in a large project I’m

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I want to decrease the size of .obj files in a large project I’m working on (I know that linker removes duplicate definitions, but I want to speed up the build process). One of the reasons for their size is that each class which uses std::vector<double> or std::vector<std::string> ends up compiling the code of this class and placing it in its .obj file. I tried to explicitly instantiate std::vector<double> and use extern template declaration, but it doesn’t work — std::vector in Visual Studio C++ STL has all methods inline. Short of modifying the STL code (which I won’t do), is there any way to force the compiler not to inline instantiated methods and to use the externally instantiated version of std::vector<double>?

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  1. Editorial Team
    Editorial Team
    2026-05-28T07:58:32+00:00Added an answer on May 28, 2026 at 7:58 am

    The only thing that comes to mind is writing an inclusion header that defines the std::vector template (but not its members, those only need to be declared) and include that instead of the vector standard header.

    Then you can explicitly instantiate std::vector<whatever> in a separate compilation unit and link against that.

    To explicitly instantiate the template, don’t use extern template (that won’t work), just use the following:

    #include <vector> // The standard header, not your forward-declaration!
    
    template class std::vector<double>;
    
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