Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 60747
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 10, 20262026-05-10T18:12:37+00:00 2026-05-10T18:12:37+00:00

I want to deserialize an object but don’t know the class up front. So,

  • 0

I want to deserialize an object but don’t know the class up front. So, consider the following code…

IFormatter formatter = new BinaryFormatter(); Stream stream = new FileStream('MyFile.bin', FileMode.Open, FileAccess.Read, FileShare.Read); MyObject obj = (MyObject)formatter.Deserialize(stream); 

What could I do if I don’t know the class up front? Say, for example ‘MyFile.bin’ was a MyObject or a MyFoo. How do I determine which object to instantiate?

Something like…

if (magic happens here == typeof(MyObject))       MyObject obj = (MyObject) formatter.Deserialize(stream);    else if (more magic happens here == typeof(MyFoo))       MyFoo foo = (MyFoo)formatter.Deserialize(stream); 
  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. 2026-05-10T18:12:38+00:00Added an answer on May 10, 2026 at 6:12 pm

    Just do:

    object result = formatter.Deserialize(stream);  Type t = result.GetType(); 
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I want to transfer a list object via Google Gson, but I don't know
I want to serialize an object to XML, but I don't want to save
I got an XML input string and want to deserialize it to an object
I have this XML file, and I want to deserialize it to an object.
This one should be simple, but I don't really know how to find a
I know that a private parameterless constructor works but what about an object with
I try to write a XML<>Object Mapper for my Entity Framework Code First class.
I want to deserialize some XML that looks like this: XML: <bookings> <booking> <timeStart>2012/7/2
want to know why String behaves like value type while using ==. String s1
Want the function to sort the table by HP but if duplicate HPs then

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.