I want to differentiate the controller for iPhone and iPad.
#ifdef __IPHONE_NA
{
UINavigationBar *ipadNavBar = [[UINavigationBar alloc] initWithFrame: CGRectMake(0.0f, 0.0f, 768.0f, 50.0f)];
[[self view] addSubview: ipadNavBar];
UINavigationItem *ipadNavItem = [[UINavigationItem alloc] initWithTitle: @"EMPLOYEE"];
[ipadNavBar pushNavigationItem:ipadNavItem animated:NO];
}
else
{
UINavigationBar *ipadNavBar = [[UINavigationBar alloc] initWithFrame: CGRectMake(0.0f, 0.0f, 360.0f, 45.0f)];
[[self view] addSubview: ipadNavBar];
UINavigationItem *ipadNavItem = [[UINavigationItem alloc] initWithTitle: @"EMPLOYEE"];
[ipadNavBar pushNavigationItem:ipadNavItem animated:NO];
}
if saying error unterminated #ifdef
Is this approach correct?
You can make use of the constants already present:
Naturally you wouldn’t need the
else ifstatement, you could just useelsehowever I’m just using it illustrate the difference constants available.You can find out more here (look at the section on
UI_USER_INTERFACE_IDIOM).