I want to do graphics program by OpenGL. But I don’t have any experienced in windows programming. Any suggestion?
Share
Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.
Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.
Lost your password? Please enter your email address. You will receive a link and will create a new password via email.
Please briefly explain why you feel this question should be reported.
Please briefly explain why you feel this answer should be reported.
Please briefly explain why you feel this user should be reported.
See these links
Note that you’ll need to code in C++ with those links
EDIT:
I tried GLUT and SFML, and both are easier to use than SDL and OpenGL alone.
GLUT is pretty straightforward but is limited in its scope.
SFML brings the good things of SDL and OpenGL, but with a nice C++ interface instead of the old C interface of SDL and raw OpenGL calls (which are still possible to do). Big performance gain out of the box for the same project, SFML is just better optimized than my own code with SDL.