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Home/ Questions/Q 3274240
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Editorial Team
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Editorial Team
Asked: May 17, 20262026-05-17T19:01:00+00:00 2026-05-17T19:01:00+00:00

I want to do something like this: I want the user to provide a

  • 0

I want to do something like this:
I want the user to provide a return type and an argument (there will always only be one) then I want the user to be able to provide the pointer of a function that matches this criteria. I will be using this to create a timed event.
The issue here is that usually with templates you must provide T and make a new class instance, however in this case I need it kind of a runtime. ex:

TimeEvent *explode  = new TimeEvent(int (the return type),data (the argument), explodeFunc (the function pointer);

This would then create and set the function pointer. Then the caller simply does explode.call() to call it.
How could I achieve something like this?

Thanks

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-17T19:01:00+00:00Added an answer on May 17, 2026 at 7:01 pm

    Well boost.function + boost.bind is something you can use for this:

    int explodeFunc( std::string const & someString ) {
         std::cout << someString << " exploded" << std::endl;
         return 1;
    }
    

    and later…

    boost::function< int() > timeEvent = boost::bind(explodeFunc, "The world"); 
    int retVal = timeEvent();
    

    But I am not sure if this is what you are looking for

    Here a simple version without boost:

    #include <iostream>
    #include <string>
    
    template< typename R >
    struct TimeEvent {
        virtual ~TimeEvent(){}
        virtual R call() = 0;
    };
    
    template< typename R, typename ParamType >
    struct TimeEventT : TimeEvent<R> {
        typedef R (*callback_type)( ParamType const & );
        typedef ParamType param_type;
        TimeEventT( param_type const & param, callback_type cb )
            : TimeEvent<R>()
            , callback_( cb )
            , param_( param )
        {}
    
        R call() {
            return callback_( param_ );
        }
    
    protected:
        callback_type callback_;
        param_type param_;
    };
    
    template< typename R, typename ParamType, typename ParamValueT >
    TimeEvent<R> * create_time_event( 
        R (*cb)(ParamType const &),
        ParamValueT const & param
    ) {
        return new TimeEventT<R, ParamType>( param, cb );
    }
    
    int explodeFunc( std::string const & param ) { 
        std::cout << param << " exploded" << std::endl;
        return 1;
    }
    
    std::string explodeFuncString( std::string const & param ) { 
        return param + " really exploded this time";    
    }
    
    int main(){
        std::string param = "The world";
        TimeEvent<int> * timeEvent1 = create_time_event( explodeFunc, param );
        if( timeEvent1 ) {
            timeEvent1->call();
            delete timeEvent1;
        }
        TimeEvent<std::string> * timeEvent2 = create_time_event( explodeFuncString, param );
        if( timeEvent2 ) {
            std::cout << timeEvent2->call() << std::endl;
            delete timeEvent2;
        }
        return 0;
    }
    

    I hope you get the idea and can make it fit your needs.

    HTH

    Edit: Updated with templated return type.
    * Made create_time_event a bit more user friendly

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