I want to do the analysis of debug information of C++ code.
As I understand, Clang should be able to handle C++.
I tried clang myFile.cpp.
But I get
clang: error: unable to execute command: program not executable
clang error: linker command failed due to signal 1 (use -v to see invocation).
After setting the path for llvm-ld, it partially works. I mean, if I perform
clang C:myFile.cpp -S -emit-llvm -o -
it outputs some information. But it still fails for clang myFile.cpp with error
clang version 2.9 (tags/RELEASE_29/final)
Target: i686-pc-win32
Thread model: posix
"C:/FrontEnd/llvm/bin/Debug/clang.exe" -cc1 -triple i686-pc-win32 -emit-obj -mrelax-all -disable-free -main-file-name BinarySearch_Kernels.cpp -mrelocation-model static -mdisable-fp-elim -masm-verbose -mconstructor-aliases -momit-leaf-frame-pointer -v -resource-dir C:/FrontEnd/l
lvm/bin/Debug\..\lib\clang\2.9 -ferror-limit 19 -fmessage-length 280 -fcxx-exceptions -fexceptions -fms-extensions -fmsc-version=1300 -fgnu-runtime -fdiagnostics-show-option -fcolor-diagnostics -o C:/Users/ilipov/AppData/Local/Temp/cc-563130.o -x c++ C:\clang\BinarySearch_Kernels
.cpp
clang -cc1 version 2.9 based upon llvm 2.9 hosted on i686-pc-win32
ignoring nonexistent directory "/usr/local/include"
ignoring nonexistent directory "/usr/include"
#include "..." search starts here:
#include <...> search starts here:
C:/FrontEnd/llvm/bin/Debug/../lib/clang/2.9/include
C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include
C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\\include
End of search list.
"link.exe" -out:a.out -defaultlib:libcmt -nologo C:/Users/ilipov/AppData/Local/Temp/cc-563130.o
clang: error: unable to execute command: program not executable
clang: error: linker command failed due to signal 1 (use -v to see invocation)
Any case, I want to get as full debug information as possible
For example, for
class stamBase
{
public:
int get1(){return 2;};
int get0(){return 0;}
};
class stamDer : public stamBase
{
public:
int get1(){return 1;}
};
void func()
{
stamDer d;
int x = d.get1();
}
I get
target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-f80:128:128-v64:64:64-v128:128:128-a0:0:64-f80:32:32-n8:16:32"
target triple = "i686-pc-win32"
%class.stamDer = type { i8 }
define void @_Z4funcv() {
entry:
%d = alloca %class.stamDer, align 1
%x = alloca i32, align 4
%call = call i32 @_ZN7stamDer4get1Ev(%class.stamDer* %d)
store i32 %call, i32* %x, align 4
ret void
}
define linkonce_odr i32 @_ZN7stamDer4get1Ev(%class.stamDer* %this) nounwind align 2 {
entry:
%this.addr = alloca %class.stamDer*, align 4
store %class.stamDer* %this, %class.stamDer** %this.addr, align 4
%this1 = load %class.stamDer** %this.addr
ret i32 1
}
From my investigation of Clang debug information code, I thought that I should get the information for stamBase too!
How can I run Clang correctly for accepting full debug information and preventing Clang errors?
I think you need to install a linker. GNU ld will be fine; you should be able to install it via your package manager.
There also is an LLVM linker. It is less popular, but it would run out of the box with Clang once installed (just add it to the
PATHa rerunclang).