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Home/ Questions/Q 875421
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T11:15:59+00:00 2026-05-15T11:15:59+00:00

I want to do the following: class ErrorBase { public: void SetError(unsigned errorCode) {

  • 0

I want to do the following:

class ErrorBase 
{
  public:
    void SetError(unsigned errorCode)
    {
      mErrorCode = errorCode;
    }

    char const* Explanation(unsigned errorCode) const
    {
      return errorExplanations[errorCode];
    }

  private:
    char const* errorExplanations[];
    unsigned mErrorCode;

};

class MyError : virtual public ErrorBase
{
  public:
    enum ErrorCodes {
      eNone,
      eGeneric,
      eMySpecificError
    };

    MyError() 
    { 

      // I want this to refer to the parent class's attribute, 
      // such that when Explanation() is executed, it uses this
      errorExplanations = {
        "no error",
        "error in MyClass",
        "specific error"
      }
    }
    ~MyError() { }
};

But I get the following error on the line declaring errorExplanations in the child class:

error: expected primary-expression before ‘{‘ token

How do I declare errorExplanations in the child class such that I can instantiate a child, and call myChild.Explanation() and get one of the error strings defined in the child’s constructor?

Any suggestions/corrections regarding my usage of const, virtual, public, etc are appreciated, Thanks!

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-15T11:16:00+00:00Added an answer on May 15, 2026 at 11:16 am

    Either you pass the array of error messages to the base class in its constructor (syntax may not be perfect but hopefully you get the idea):

    class ErrorBase {
      public:
        ErrorBase(char const* errorExplanations[]) {
          this->errorExplanations = errorExplanations;
        }
        ...
      private:
        char const* errorExplanations[];
        ...
    };
    
    class MyError : virtual public ErrorBase {
      public:
        ...
        MyError() :
          ErrorBase( {
            "no error",
            "error in MyClass",
            "specific error"
          } )
        { }
        ...
    };
    

    Or you make Explanation virtual and provide the desired implementation in the derived class:

    class ErrorBase {
      public:
        ...
        virtual char const* Explanation(unsigned errorCode) const = 0;
      protected:
        unsigned mErrorCode;
    };
    
    class MyError : virtual public ErrorBase {
      public:
        ...
        MyError() :
          errorExplanations( {
            "no error",
            "error in MyClass",
            "specific error"
          } )
        { }
    
        virtual char const* Explanation(unsigned errorCode) const {
          return errorExplanations[errorCode];
        }
        ...
      private:
        char const* errorExplanations[];
    };
    
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