I want to draw a 2d, filled, circle. I’ve looked everywhere and cannot seem to find anything that will even remotely help me draw a circle. I simply want to specify a height and width and location on my canvas.
Anyone know how?
Thanks!
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XNA doesn’t normally have an idea of a canvas you can paint on. Instead you can either create a circle in your favorite paint program and render it as a sprite or create a series vertexes in a 3D mesh to approximate a circle and render that.