Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6982773
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 27, 20262026-05-27T18:19:57+00:00 2026-05-27T18:19:57+00:00

I want to draw a string and rotate it with a custom angle. Simply,

  • 0

I want to draw a string and rotate it with a custom angle. Simply, I calculate the new dimenstions of the area that contains the rotated image, then create a bitmap object and by means of graphics object of it, I draw a string with 3 transformations (translation to the center, rotation, and reverse translation). I wrote the following code but the quality is not desired. Does anyone have an idea?

    private Image RotateText(string Text, int FontSize, float Angle)
    {

        //Modify angle
        Angle *= -1;

        //Calculate rotation angle in radian
        double AngleInRadian = (Angle * 2 * Math.PI) / 360d;

        //Instantiate a font for text
        Font TextFont = new Font("Tahoma", FontSize, FontStyle.Bold);

        //Measure size of the text
        Graphics Graphic = this.CreateGraphics();
        SizeF TextSize = Graphic.MeasureString(Text, TextFont);

        //Calculate size of the rotated text
        double NewWidth  = Math.Abs(TextSize.Width * Math.Cos(AngleInRadian)) + Math.Abs(TextSize.Height * Math.Sin(AngleInRadian));
        double NewHeight = Math.Abs(TextSize.Width * Math.Sin(AngleInRadian)) + Math.Abs(TextSize.Height * Math.Cos(AngleInRadian));

        //Instantiate a new image for rotated text
        Bitmap RotatedText = new Bitmap((int)(Math.Round(NewWidth)), (int)(Math.Round(NewHeight)));

        //Get graphic object of new isntantiated image for painting
        Graphics TextGraphic = Graphics.FromImage(RotatedText);
        TextGraphic.InterpolationMode = InterpolationMode.High;

        //Calcaute coordination of center of the image
        float OX = (float)NewWidth  / 2f;
        float OY = (float)NewHeight / 2f;

        //Apply transformations (translation, rotation, reverse translation)
        TextGraphic.TranslateTransform(OX, OY);
        TextGraphic.RotateTransform(Angle);
        TextGraphic.TranslateTransform(-OX, -OY);

        //Calculate the loaction of drawing text
        float X = (RotatedText.Width  - TextSize.Width ) / 2f;
        float Y = (RotatedText.Height - TextSize.Height) / 2f;

        //Draw the string
        TextGraphic.DrawString(Text, TextFont, Brushes.White, X, Y);

        //Return the image of rotated text
        return RotatedText;

    }

The result is this:

enter image description here

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-27T18:19:58+00:00Added an answer on May 27, 2026 at 6:19 pm

    Try setting the TextRenderingHint property of your Graphics object to AntiAlias

    http://msdn.microsoft.com/en-us/library/system.drawing.graphics.textrenderinghint.aspx

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I want to draw a String while specifying beginning X and Y. For that
I want to use core text to draw string that can span over 100
I have some Bytes of image in my string and i want to draw
I have an attributed string that I want to draw bottom-aligned into a rectangular
I want to draw DirectX content so that it appears to be floating over
I want to draw a text with different colors and the only way that
I want to draw a String on some shapes following the examples in http://msdn.microsoft.com/en-us/library/aa327572%28v=vs.71%29.aspx
I want to draw a PARTIALLY transparent image on top of another (Making shadows
I have a picture (bitmap) and I want to draw some shapes and rotated
I have a control. It's a text box. I want to draw an image

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.