I want to draw using gldrawarray in opengl es with a vertex array of 33 numbers, which is 11 points in 3D. And I also want to add the points into the vertex array by 33*n, so I need to draw many same shapes using each 11 points in the vertex array which contains more than 11 points. How can I do that?
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Use the
firstandcountparameters to issue multiple draw calls, one per object: