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Home/ Questions/Q 8401521
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Editorial Team
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Editorial Team
Asked: June 9, 20262026-06-09T21:49:41+00:00 2026-06-09T21:49:41+00:00

I want to have a static class that would hold different kinds of data

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I want to have a static class that would hold different kinds of data (like directories, values, etc.). I’ve tried using namespaces but namespaces do not allow member variables, which I need to hold data (correct me if I’m wrong, though).

What I’m trying to do is save some constants for the whole program to use – scalingFactor and screenSize to name a few. Then, I want those data to be shared by all parts of the program. Something like this:

In Foo.cpp:

void doSomething( float p_Float ) {
   printf( "Scaled Float is %.2f", p_Float * Globals.scalingFactor );
}

In Goo.cpp:

void doSomethingElse( ) {
   printf( "Scaling Factor is %.2f", Globals.scalingFactor );
}

The scalingFactor should refer to the same value, the value of scalingFactor in the global static class Globals.

Thanks in advance.

EDIT: I also need to use global functions, does it work the same as variables in this question?

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  1. Editorial Team
    Editorial Team
    2026-06-09T21:49:43+00:00Added an answer on June 9, 2026 at 9:49 pm

    So just have it as a static member:

    //Globals.h
    class Globals
    { 
    public:
       static float scalingFactor;
    }
    

    initialize it in a single implementation file:

    //Globals.cpp
    #include "Globals.h"
    float Globals::scalingFactor = 42.0;
    

    and use the scope resolution operator to access it:

    float x = Globals::scalingFactor;
    

    I’ve tried using namespaces but namespaces do not allow member variables

    You haven’t used namespaces correctly. The following should work:

    declaration in header:

    namespace Globals
    {
        extern float scalingFactor;
    }
    

    and the definition:

    //Globals.cpp
    namespace Globals
    {
        float scalingFactor = 42.0;
    }
    
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