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Home/ Questions/Q 6991639
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T19:31:47+00:00 2026-05-27T19:31:47+00:00

I want to implement a function in which one object follows a moving object

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I want to implement a function in which one object follows a moving object in C++. Any tips how to do that will be of great help to me.

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  1. Editorial Team
    Editorial Team
    2026-05-27T19:31:48+00:00Added an answer on May 27, 2026 at 7:31 pm

    This excellent post states, and I quote from it:

    The player’s position is point1. Enemy’s position is point2. First
    you’ll need to find the difference between the x1 and x2 and y1 and y2
    (I’ll call these xd and yd). Then you can get the angle between the
    two points by doing theta = atan(yd/xd). Now you should be able to get
    the new x and y (which I will call x3 and y3) by using the angle and
    the distance you want to travel where x3 = (d)(cos(theta)) and y3 =
    (d)(sin(theta)). Move the enemy to (x3, y3).

    d is the speed the enemy is moving per update. You might have to mess
    with the signs to get the directions right (i.e. if the enemy moves in
    the correct x direction but wrong y direction then change the sign on
    y).

    More here : Game enemy move towards player

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