Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 824521
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 15, 20262026-05-15T03:06:44+00:00 2026-05-15T03:06:44+00:00

I want to implement a multithreading environment using Qt4. The idea is as follows

  • 0

I want to implement a multithreading environment using Qt4. The idea is as follows in c++-alike pseudo-code:

class Thread : public QThread {
    QList<SubThread*> threads_;

public:
    void run() {
        foreach(SubThread* thread : threads) {
            thread.start();
        }

        foreach(SubThread* thread : threads) {
            thread.wait();
        }
    }

    void abort() {
        foreach(SubThread* thread : threads) {
            thread.cancel();
        }
    }

public slots:
    // This method is called from the main-thread
    // (sometimes via some signal-slot-connection)
    void changeSomeSettings() {
        abort();
        // change settings
        start();
    }
}

class SubThread : public QThread {
    bool isCancelled_;

public:
    void run() {
        while(!isCancelled or task completed) {
            // something that takes some time...
        }
    }

    void cancel() {
        if(isRunning() {
            isCancelled_ = true;
        }
    }
}

The purpose is that the slot changeSomeSettings() kills all running threads, commits its changes and restarts it. What I want to achieve is that once this method has been started, it calls “abort” and then waits until all threads have terminated. Using mutexes in a wrong way:

    void Thread::changeSomeSettings() {
        mutex1.lock();
        abort();

        mutex2.lock();

        start();
        mutex1.unlock();
    }

    void Thread::run() {
        foreach(Thread* thread : threads) {
            thread.start();
        }

        foreach(Thread* thread : threads) {
            thread.wait();
        }

        mutex2.unlock();
    }

This actually works in Qt under MacOSX, yet according to the documentation mutex2 must be unlocked in the same thread (and in Windows I get an error). What is the best way to achieve my goal without running into racing conditions and deadlocks? Is there a better design than the one I have proposed here?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-15T03:06:44+00:00Added an answer on May 15, 2026 at 3:06 am

    You probably want to use a condition variable instead of a mutex for this situation. A condition variable is a way for one thread to signal another. QT’s implementation appears to be the QTWaitCondition:

    I might have the child thread’s periodically check the state of the condition variable. This can be done with QTWaitCondition::wait() with a short/0 timeout. If it is being signaled, then lock a shared memory area containing updated data and access the data that needs to be updated. Then that thread can safely restart itself accordingly.

    It’s usually not a good idea to just abort a thread. You may end up leaking memory/resources/handles/locks/etc. You don’t know where that thread is in it’s call stack, and there may be no guarantees that the stack will be “unwound” for you and all destructors are called. This is another reason for the child threads checking a condition variable periodically for updated data and having them restart themselves safely with the new data.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.